StarCraft enhanced on its predecessor Warcraft II, which highlighted two really very similar playable factions, by introducing asymmetry involving the units and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered while in the lesser-identified 1996 SSI release War Wind. The https://kameronuw40y.madmouseblog.com/10326639/the-ultimate-guide-to-starcraft